Skills vs. prompts vs. workflows
- Prompts are reusable text you insert into chat.
- Skills are procedural guidance packages. A skill includes instructions and can include companion files and assets so the agent follows a consistent process.
- Workflows are structured automations. Each execution is a run, with a canvas, steps, and output. See Using workflows.
Where to find skills
Open Settings from your profile menu, or press ⌘ ,.- Settings → Skills (under Account) lists every skill available to you: yours, firm-wide, shared with you, and Metal’s built-in system skills.
- Settings → Firm Skills (under Firm Guidance) is the admin view of skills shared across the organization. Admins can create firm-wide skills here.
Create a skill
1
Open Skills
Go to Settings → Skills, or to Settings → Firm Skills if you are an admin creating a firm-wide skill.
2
Click Create Skill
Give the skill a name and a short description so people (and Metal) can find it.
3
Write the instructions
Tell Metal the process to follow: sources, sequence, output format, and any firm-specific rules.
4
Choose who can use it
Under General access, set visibility:
- Private — only you
- Shared — specific people or teams
- Firmwide — official organization skill (admins only)
Use a skill in chat
Open Chat (press ⌘ J). From the composer, open Actions or type/ to pick a skill from the slash menu.
You can also ask in plain language. When a user skill is a strong match for your request, chat can route to it without you selecting it first.
Import and export
You can move a working skill as a portable file. This is the path for taking a skill from one Metal environment to another, or bringing in a skill exported from Claude.Export
On Settings → Skills, click the download icon on a skill you own or can edit. Metal saves a.skill file. A .skill file is a zip archive; Claude uses the same format.
The bundle includes:
SKILL.md— the skill’s name, description, and instructions- Companion files packaged with the skill
- Binary assets under
assets/
Import
On Settings → Skills (or Firm Skills, for admins), click Import and choose a.skill or .zip file. Bundles must be 10 MB or smaller.
The archive must contain a SKILL.md file. Companion files in the zip are imported with the skill. Files under assets/ are imported as binary attachments.
If a skill with the same name already exists, Metal asks you to confirm before overwriting. Overwriting replaces the content and files; owners and visibility stay the same.
Importing from Firm Skills creates a firm-wide skill. Importing from Skills creates a personal skill.
Import accepts
.skill and .zip bundles, not a standalone .md file. To bring in a plain SKILL.md, create a skill and paste the instructions into the editor. A .skill file is a renamed zip — if you already have a zip that contains SKILL.md, you can import it as-is.Sharing and admin control
- Anyone can create private skills and share them with specific people or teams.
- Only admins can make a skill Firmwide.
- Admins can edit a skill they can see, including promoting it to firm-wide. Deleting a skill stays with the owner.

